-- GENERATED SPELL FOR [Area 52 Big Bruiser] --


function spell0_20484(pUnit, Event) --@Net,n/a--
pUnit:FullCastSpellOnTarget(12024,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_20484', 5253, 1)
end

function Sorts_20484(pUnit, Event)
local choix_sorts_20484 = math.random(0, 0)
if choix_sorts_20484 == 0 then
pUnit:RegisterEvent('spell0_20484', 1, 1)
end
end

function mob20484_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_20484', math.random(1500, 3000), 1)
end

function mob20484_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob20484_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob20484_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(20484, 1, 'mob20484_Action')
RegisterUnitEvent(20484, 2, 'mob20484_Leave')
RegisterUnitEvent(20484, 3, 'mob20484_Kill')
RegisterUnitEvent(20484, 4, 'mob20484_Die')
